Hey Guys, My buddy Ryan Hawkins was kind enough to Clean up my Horrible Website. AND, here is some stuff I have been working on for my buddy Cheeks. Check it.
Hey Guys long time! I recently had the chance to work with my friends over at Bigshot Toyworks on this commission for the band "Circa Survive" Based of of their album art for "Blue Sky Noise" Painted by the very talented Esao Andrews. I was able to get it done in time for Bigshot to show it off at San Diego Comic Con! Yay!
Got this cutie done for the most part, there are still things I want to fix, and things I would have liked to do but I ran out of time. She was a blast to work on though.
Sup Dudes, Here is a work in progress for a Mini Competition over at GameArtisans.Org. It is very Arthur De Pins and Chris Sanders inspired. Here Is the Concept and the Sculpt. I have the Low Poly done just need to bake textures and clean it up. I'll post a nice render when I get it done.
Gah! I suck so hard at painting! Anyway... This is a promo for a little game I am helping with called Altitude. You can find out more at www.altitudegame.com It's a fun game. You should download it and play it. :)
Sup Guys, here is some lunchtime goodness. Been working on this at lunchtime on and off. Wanna get all four done. Started with Donatello because I always liked him most for some reason.
Here is a Pumpkin I did over a few lunch breaks. He's sad cuz his brain is coming out :( The concept is Paul Richard's from his awesome blog over at www.autodestruct.com
Here are two Characters I did for a xbox live pitch. They were a blast to work on, and the team at Threewave of Otto, Eduardo and Adam was a pleasure to work with.
Here is a little maquette I have been working on in collaboration with the very cool and very talented Sean "Cheeks" Galloway. The Characters name is Oki and is from Sean's comic called "Bastion 7". Hope you guys like!
Here is an updated shot of the Baron, not too many changes just a new Cognac glass and a slight tilt to his head and trunk. Here is also a shot of the Base mesh before I took it into Zbrush for sculpting Because I heard some of you guys wanted to see it. I keep all the elements separate and import them as their own subtools, just makes it easier to select and sculpt.
Here is one of the villains from Mike Boldt's comic "Chuck Chance. His name is Baron Villainov, he's one of Chuck's more aristocratic and upscale scumbags! Hope you dig!